There are a few more game modes than just elimination, so that spices things a bit and offers or forces you to use daughters of certain types accordingly. The gameplay is more or less repeatable, and the actions of enemies are very often predictable, but you're heavily outnumbered. There are four bosses, and more or less the same enemies.
You're actually expected to lose.ĭon't worry about it, it takes practice, and you can always start from the very beginning, but with a few bonuses that you've managed to unlock and (optionally) bought before starting over again. The game features B&W theme, very nicely selected soundtrack that fits the atmosphere, and unlike other games. The ranged one, Soulslinger can interrupt attacks on allies, just like Blademasters and Shieldbearers, can attack from long distance, but do lack armor, hit points, and the necessary attack. Three melee and one ranged class, where Blademaster features the simple one (High attack and higher evasion, but weak armor), Shieldbearer (Lower attack and evasion than Blademaster, but more hit points and tougher armor, as well as the ability to cover for other daughters under attack), and Soulslinger (has armor penetrating attacks). Based on the amount of remaining and used points, each character (including the AI monsters) will play.Įach unit has certain statistics, like hit points, armor, damage, chances to evade the attack, etcetera Such statistics are random upon generating your daughter, where you can choose from four classes There's a limit of points per each turn, with a feature of „burst“ state If you do deplete half of your points, your character will be unable to make a next turn. There's a bit of blood there'n'there, but it disappears quite quickly, and the combat is really very simple. It's a bold art direction, and it makes Othercide stand out visually.We are having a fantasy RTS game here, where the characters you do control do consist of daughters fighting those, who've been transformed into monsters, I guess. The final effect, combined with the all-female player unit roster, feels something like Sin City meets Cronenberg meets Nier: Automata. To top it off, unborn Daughters grow inside large tumorous masses. Plus, they move with creepy twitches and lurches. Enemies are grotesque and misshapen, with extra limbs and faces showing up in all kinds of strange bodily places. Each Daughter has a long red scarf, and as they lose health, the red color empties like a health bar.īody horror is another aesthetic element Othercide uses effectively. Plus, it integrates itself into the gameplay in an interesting way. Violence, Blood, Partial Nudity, Strong Language Developers Lightbulb Crew Publishers Focus Home. We are distributing this title on behalf of Focus Home Interactive. This is not a numbered release, and thus is not a part of the Limited Run Games Collection. It will be a standard copy there are no plans for any special editions. It will be a standard copy there are no plans for any. PRE-ORDERS CLOSE ON SUNDAY, MAAT 11:59 PM EASTERN TIME. Limited Run Games will be distributing a physical version of Othercide, the company has announced. Limited Run Games will be distributing a physical version of Othercide, the company has announced.
This is an open pre-order for a limited time. It's a drastic change from Lightbulb Crew's first release, the color-saturated Games of Glory. Othercide is a horror themed tactical turn-based game set in an esoteric world beyond our reality. Othercide is on a region-free physical cart for the Nintendo Switch. The effect is striking and otherworldly it contributes a lot to the game's overall atmosphere. The game is entirely black and white with red accents. Source: Steam (Image credit: Source: Steam)īy far, the most distinctive thing about Othercide is its art style.